8/17/2023 0 Comments Unreal engine 4 mac packaging![]() You may have to set r.GPUStatsEnabled 1įor this to work. Useful for shader iteration and optimization. Examples: dynamic lights, translucency cost, draw call count, etc. ![]() : Good for identifying bottlenecks in the overall UE4 rendering pipeline. Useful for detecting hitches in otherwise smooth gameplay. : Shows the ‘stat unit’ data with a real-time line graph plot.
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